![]() Subtract the result of the negative die from the positive die to get a result from +5 to –5, with odds weighted towards a middle or 0 result, as follows: When making tests (see Tests, following), roll the dice, designating one die "positive" and one "negative" before you roll. Icons uses two differently colored six-sided dice, abbreviated "d6" and referred to simply as "the dice". Numerical notation also allows you to "skin" whatever set of adjectives you prefer over the numbers for your own game. On the other hand, the game rules use numbers because they are shorter (it's easier to notate "6" rather than "Extraordinary" in text, formulas, and character sheets) and clearer, especially where math is involved. It can be more fun to describe a hero's Strength level as "Astounding" for example, rather than "8". The Game Mastering section talks more about dealing with things off the scale but the short answer is if they are, don't worry about them, just use common sense.Īlthough not mechanically necessary, Game Masters may wish to assign descriptive names to the various levels on the scale as a means of adding additional flavor to the game. There are many cases when things are simply "off the scale." The 1 to 10 scale doesn't accurately measure the strength of an ant, for example, or the mass of the entire Earth those things are off the scale. The scale is intended to cover a broad, but limited, range of levels. Here is a comparison of the different levels in terms of ability: This divides the scale into roughly three tiers: low (1-2), normal human (3-6) and superhuman (7-10). Because the scale is calibrated for superheroes, level 6 is about the limit for anything realistically human-like, as opposed to superhuman. On the Icons scale, 3 is considered average, with the lower levels as below average and weak and the higher levels as better than average, all the way up to positively godlike. Think of levels much like the common question "on a scale of 1 to 10, how would you rate that?" with 1 the absolute lowest and 10 the absolute best. Things in Icons are rated in levels, arranged on a scale from 1 to 10. ![]() This section describes the basic concepts of the game and is essential in understanding the rest of the game rules. Icons uses some systems for describing things in game-terms and determining the outcome of actions the heroes take in the course of the adventure. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |